Monday, November 28, 2011

Ship Design for "Sector Lords"

As a large part of my work for Ascent Games, I've designed concepts for several classes of ships including cruiser, heavy strike craft (bomber), battleship, colony ship, and even the largest ship in the game: the behemoth class. This usually involves a lot of preliminary sketch ideas!




From the sketches, a suitable design was chosen by the art director and from that I made more finished renders with orthographic information for the 3D modelers to create in-game assets.



Saturday, November 12, 2011

C't Magazine for Computer Technology

Our game, "Vestige" has been featured in the German C't magazine along with other neat independent game developer's works. A CD with a downloadable version of the all games, including ours, came with it. This is great, we are published!


Here's a cropping of the article in it's fullness (it spanned a few pages).



Yes, it's in German! I haven't gone through and translated it but I know what our description in English was, so it is a bit easier to understand knowing that. Also, the picture basically states (and this is just me trying to read German): "In Vestige, the heroine has to shut down energy blockades and other traps by sending holographic images of herself to fool them."

Thank you very much, C't Magazine!